In this tutorial I am going to discuss my approach for creating "painting style" renders using 3ds Max and famous GPU-based render engine "Fstorm". Contents are covered in 4 HQ videos:
1. Intro
2. Analyzing The Image
3. Scene Light/Render Setup
4. Post Production
PSD File also provided. I wish you find it useful. If you have any questions don't hesitate to contact me.